Monday, April 26

Week XI - Overview

During Week 11 the group discussed testing methodologies and planned the types of data we were aiming to collect. We also discussed methods of provoking interaction with the NPC, such as simple puzzles and combat sections.

Sunday, April 25

Week XI - Pre-Vis 1

During the time we were pitching our respective ideas for the level, I produced a short untextured Pre-Vis to demonstrate my ideas for layouts and traps. I decided it would be more interesting to present this with a mysterious framing sequence as we had not yet decided on many of the narrative aspects (indeed, neither had we decided the gameplay yet.) Here is my short Pre-Vis, ‘The Miranda Incident’.

“With this M-I-R-A-N-D-A*, The world is practically ours!”